
A evil karma kill.
You get Karma every time you get a kill, except in Brawls.
If you have not killed someone, your rank is neutral.
If the player has a “Evil Karma” rank, when you kill them, you get “Good Karma.”

A good karma kill.
If the player has a “Good Karma” or neutral rank, when you kill them, you get “Evil Karma.”
The karma system in Muscle Legends is different from the one you find on Ninja Legends (another game by Scriptbloxian Studios) or Reddit. Instead of taking the sum of your positive and negative karma and taking that number to measure your kindness or evilness, your total evil karma and your total good karma is displayed. It is possible to have 10,000 good and evil karma each at the same time, but the greater karma value of these two is displayed as your "Karma Rank". Therefore, someone with 100,002 evil karma and 100,001 good karma will be "Gym Crusher", even though the sum is only negative one (neutral rank). However, he only has to kill 1 evil person to change his status from "Gym Crusher" (Mega Evil) to "Peacekeeper" (Mega Good).
In the case of a karma tie, where your good and evil karma values are equal, the good karma is accounted for rather than your evil karma. That means someone with 100,000 good and evil karma each will be Peacekeeper (rather than Neutral or Gym Crusher).
There are Karma ranks, for Light and Evil Karma kills.
Rank | Evil Karma Required* |
---|---|
Neutral | 0 |
Tough | 5 |
Dark | 20 |
Evil | 100 |
Hunter | 250 |
Stealth | 500 |
Enraged | 1,000 |
Unleashed | 2,000 |
Rookie Crusher | 5,000 |
Gym Crusher | 10,000 |
*Evil Karma must also be greater than your Good Karma in order to have one of these ranks.
Rank | Good Karma Required** |
---|---|
Neutral | 0 |
Nice | 5 |
Guard | 20 |
Protector | 100 |
Enforcer | 250 |
Guardian | 500 |
Hero | 1,000 |
Avenger | 2,000 |
Champion | 5,000 |
Peacekeeper | 10,000 |
**Good Karma must also be greater than your Evil Karma in order to have one of these ranks.